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by Dale Fletcher |
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Overview Performance Package The box clearly defines the contents and their use. It has to be read carefully so as to not read into the specifications what you would like the product to do. Things like "Up to" and "Max" mean just that, not that every configuration will do every thing. The box clearly states "Mac OS X" and "1.5 GHz or higher processor". The Quickstart Guide and Manual on the CD were much more detailed and helpful than the older printed version in the box. On the CD are:
Installation & Setup Once set up, I proceeded to run a series of QuickTime movies with many different compressors and formats, from Truevision6 to avi and H264 to Divx with Perian and Flip4mac. By splitting the movies between both screens I could watch the attempt to refresh and try to keep up to the internal video board. All things considered, Tritton has made vast improvements from their earlier versions. The movies played at the frame rate specified, but the USB monitor could not keep up with the graphics board. In Tritton's defense, most videos with frame rates under 15 and native sizes 320x240 with average motion, played quite well. Clearly the SEE2 is not intended for gaming, but more to give extra screen real estate for more normal uses. This it did well. I opened QuickTime 7 Pro and set up a "New Recording" of video from the internal camera and moved the window around during the recording. At first the SEE2 side went black when the movie's window was half on that screen. After several drags across the two screens, it started working as desired and I could see the audio and image as it was being recorded. At 640 x 480 it kept up the frame rate quite well, certainly useable. Even when stretched wide across both screens it still played fine. Upon opening Sound Studio 3.5.5, to attempt spanning a window across the two screens to have a wde view of an audio track, the background screen on the Tritton shifted right 240 pixels and the wrap went haywire, any attempt to drag anything onto the screen went badly and drew strange bits of various open windows in various incorrect places. Switching from XGA to SVGA and back left the same broken refresh on the screen. Detect Displays did not help. The Displays Preferences no longer showed the second screen. Disconnecting the USB, then reconnecting and about 40 seconds of gyrations on the 2nd screen did resolve the issue. My Text windows spanned both screens OK, but the Sound Studio window did not. A second attempt to open Sound Studio went perfect. The screens spanned and the Audio waveform went from screen to screen smoothly. Record, Play and edit all worked well. I opened Firefox3 (via Airport and FiOS) on the main screen; then a "New" window on the 2nd Monitor. It repeated the performance of Sound Studio and scrambled the screen. Having learned, I disconnected the USB and reconnected, waited for the USB connection to figure things out, and it stabilized. The second time I placed the "New Window" from Firefox on the SEE2 screen, it went just fine. There appears to be a pattern here. Once a setup is tested, the system somehow remembers or adjusts to the new demands and all is OK. In this case I'm using the SEE2 screen to watch Stock tickers and trends, while setting up trades on the other. For this, it's quite well suited. The refresh is plenty fast for stock tickers. Also if you are managing multiple portfolios, you can follow many at a time. With Airport Connected to Firefox and the Web and three Browser windows open with ads and tickers, I let it go to sleep to see how it would do upon waking with new data on the screens. I even let a piece of the second window span across both screens. Ooops. OK, so it didn't like sleeping with the browser open and locked up the 2nd monitor. When I tried to recover by reconnecting the USB it locked up both screens and the Finder, requiring a ten second power button-forced restart. When restarted, the screen came up correctly. I restored the browsers and relaunched the text docs (save often) and was back in business in a few minutes. I then ran for about 20 minutes before freezing the SEE2 screen again. Reconnect the USB; 25 seconds later, back in business. Another use is to keep art visible in Photoshop on the main screen while building a PowerPoint presentation on the SEE2 screen. The transitions appeared choppy and animations simply don't all play. In some cases the three bulleted text blocks that preceded an image never made it to the screen. in another case, the title came up but the object's animated zoom only started to zoom in, then stopped about 10% transparent. It became obvious that this arrangement doesn't work. I needed the true color profile for Photoshop on the main screen but had too few adjustments to calibrate the SEE2 screen, so a swap was not acceptable. Some Mac users build TextEdit rtfd files (text and Multiple media), but when I tried to drag media into a text document on the SEE2 Screen, I got one image on the screen with a paragraph of text, then it froze the screen, with the document fragmented all over the screen. Reconnecting USB solved the issue. A second attempt to build a multimedia document also failed, as did a third. It appears there are limits as to how complex a document one can be (video memory requirements). Bugs Conclusion Pros Cons
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